The music industry may have had a momentous year in 2016, but the music video game industry is being left with a “very, very small” share of the global revenues.
A survey by Music Industry Association (MEA) shows that the UK’s video game sales have fallen by a whopping 27% year on year.
The report, published by the music industry body, was published on Thursday.
In 2016, the UK recorded £16bn in sales for video games, which included £6.8bn in digital revenue.
However, in 2017, that figure fell to £6bn, leaving the industry in a situation where its revenue was just £7bn, according to the report.
This is despite the fact that video games have become the biggest revenue stream for the music sector, with £7.3bn coming from music video sales in 2016.
“The music video games industry in the UK has a very small share of global revenue, and it is in the process of declining,” said Dave Farrar, managing director at the MEA.
“We think this is a significant reduction in revenue.
It is a reflection of the fact video games aren’t playing a central role in the music business in the same way that they used to.”
There’s a real lack of attention being paid to this in the mainstream media.
“The survey also reveals that the majority of games released in 2017 have been “marketed as being for adults” in the media.
According to the survey, only 15% of the video games that were released in the year 2016 had a release date in the United States.
There were more games released on consoles than ever before in 2017.
The biggest growth year was for “entertainment” games.
“And there’s also a growing number of games that have been targeted at children as well, and are also targeted at kids.””
With a greater focus on entertainment, there are also more games in the pipeline that have a big story,” said Farrars chief executive officer, Tom Miller.
“And there’s also a growing number of games that have been targeted at children as well, and are also targeted at kids.”